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Generalist Software Engineer (Unity) - Remote (Remote)
Job Title: Gameplay Unity Engineer
Location: Remote
Position Type: Contract
Position Overview: We are seeking an experienced Gameplay Unity Engineer with over 4 years of professional experience in the video game industry. The ideal candidate will have a robust understanding of gameplay mechanics and implementation, with a strong desire to develop engaging and high-quality game experiences. This role involves writing and debugging gameplay code across various systems, including physics, AI, input, UI, and tools.
Essential Duties and Responsibilities:
- Participate in the gameplay programming design process.
- Maintain regular communication with other game development disciplines (i.e., Art, Design, Audio, and Production) to determine how their efforts will affect the gameplay programming.
- Provide technical designs and specifications for all new gameplay features.
- Write and debug gameplay and engine code.
- Collaborate with designers to refine gameplay mechanics and ensure smooth implementation.
- Optimize gameplay systems for performance and scalability.
Qualifications:
- Must have expert knowledge of C# and Unity.
- At least 4 years of experience as a Programmer/Software Engineer in the gaming industry
- Must have a deep understanding of gameplay code design.
- Must have experience in programming for at least 1 AAA PC/Console title.
- Must possess hands-on knowledge of basic game design and implementation.
- Must possess a strong desire to write gameplay/engine code.
- Experience with Unreal Engine is a plus.
- Experience working on VR projects is a plus.